DOOM PARAMETERSNETWORK
PARAMETERS When you want to run a Network game, you use
IPXSETUP.EXE which is the device driver for DOOM2's network mode. The parameters are as
follows:
-NODES starts DOOM2 as a network game and sets the number of players who are going
to play. If you don't specify the number of nodes, the default is 2. -nodes <# of
players>
-PORT sets the port from which to play DOOM2 MultiPlayer on the network. By setting
a different port, more than one group of players can play DOOM2 on a single network. -port
<# of the port>
MODEM PARAMETERS MODEM PLAY
When you want to play a modem or null-modem game, you need to run SERSETUP.EXE which is
the device driver for DOOM2's serial communications mode. The parameters are as follows:
-DIAL tells the program which number to dial, if you're going to do the calling.
-dial <phone number>
-ANSWER puts your modem into Answer mode so someone can call you and play DOOM2.
-answer
-COM1, -COM2, -COM3, -COM4 specifies which COM port your modem or serial cable is
connected to. Very important! -com1
-8250 tells SERSETUP to set the UART to 8250. Just in case your 16550 UART is
acting up at the higher speed. -8250
-IRQ sets the IRQ for the COM port. -irq <irq number>
-PORT sets the COM I/O port that SERSETUP uses to communicate with your modem. To
use hexadecimal, such as the number 0x3f8, you would type "-port 0x3f8". -port
<port number>
-<#> sets the baud rate of your COM port, overriding the value in the
MODEM.CFG if you're running a modem game. Legal values are 9600, 14400, 38400, 57600.
Example: -14400
GENERAL PARAMETERS
These parameters can be passed straight to DOOM II, or passed to IPXSETUP or SERSETUP,
which then passes them to DOOM II.
-LOADGAME allows you to start DOOM II from a specified save game. Instead of using
the saved game name, simply enter the number that corresponds to the slot you saved the
game to on the SAVE GAME screen (0-5).
-loadgame <# of the game>
-DEATHMATCH starts DOOM II as a DeathMatch game. If you don't enter DEATHMATCH as a
command line parameter, DOOM II will default to the Cooperative mode. -DeathMatch
-ALTDEATH specifies respawning items during DEATHMATCH. NOTE: Invulnerability and
Invisibility do not respawn. -deathmatch -altdeath
-SKILL sets the skill level (1-5) you wish to play. Only useful with -warp -- see
below. -skill # of skill level
-CONFIG allows you to use your configuration file from any directory you choose.
This is primarily for diskless workstations that don't have a C: drive to save config
information to. You need to rename the default.cfg file created by the SETUP program to a
directory and name of your choosing to avoid conflicts. -config <pathname> ex.
-config f:\DOOM2\data\myconfig.cfg
-NOMONSTERS allows you to start playing with NO MONSTERS running around! Good for
DeathMatch where, really, the monsters just get in the way. Only useful with -warp -- see
below. -nomonsters
-NOJOY Disables your joystick. -nojoy
-NOMOUSE Disables your mouse. -nomouse
-NOSOUND Turns off the sound while DOOM II is playing. -nosound
-NOMUSIC Turns off the music while DOOM II is playing. -nomusic
-NOSFX Turns off special effects sounds (like monsters growling, guns firing, etc.)
while DOOM II is playing. -nosfx
-PLAYDEMO runs a demo you've previously recorded, using -RECORD. -playdemo filename
-RECORD tells DOOM II to record as a demo the game you are starting. Demo files
will be saved as <filename>.lmp. -record <filename>
-MAXDEMO xxx If you want to record a demo bigger than 128k, use this option. xxx
will be the size (in kilobytes) of the demo. example -MAXDEMO 1024 will record a 1
megabyte demo. -record <filename> -maxdemo xxx
-RESPAWN tells DOOM II that, yes, you are Bad, and yes, you want all the monsters
to respawn around 8 seconds after you kill them. The NIGHTMARE skill level already does
this. Note that using -respawn and -nomonsters at the same time is a dumb thing to do.
Only useful with -warp -- see below. -respawn
TURBO xxx gives you a speed boost. This is great in DeathMatch! The value xxx can
be from 0 to 250. The other player(s) will be notified of your speed increase! THIS IS
CONSIDERED CHEATING IN SINGLE PLAYER MODE! -turbo xxx
@filename> will allow you to specify a Response file that DOOM II will read
additional command-line parameters from. For example, typing 'DOOM2 @MYPARMS' will tell
DOOM II to look in the MYPARMS file for additional command-line parameters. The file
format is simply one parameter per line with a carriage return to terminate the line. Each
parameter is typed exactly as you would type it on the DOS command-line.
-FAST will make the monsters move and shoot up to 3 times faster, just as if you
were playing in Nightmare mode, but without the respawning. Only useful with -warp -- see
below. -fast
-TIMER # of minutes will make DOOM II exit the current level after the specified
amount of minutes, when it goes to the intermission. This option is only useful in
DeathMatch mode. -timer xxx
-WARP # of level starts DOOM II out right at the level you specify. For
instance, to start at the first level, you'd type "-warp 1". The
below command-line parameters are ONLY available while using the -WARP parameter: -fast,
-nomonsters, -skill, -respawn. -warp xx
An example line for entering the above information would be:
DOOM2 -loadgame 3 -deathmatch -skill 4 -timer 10
CHEATS
The below passwords can be used in all versions of Doom.
IDDQD--God Mode
IDDT x1--All Map
IDDT x2--All Map & Monsters
IDKFA--All Ammo, Keys, And Weapons
IDCLEV##-- ##=Level Number
IDCHOPPERS--Chainsaw
IDBEHOLD--Menu
--I-- -- Invisibility
--V-- --Invulnerablility
--S-- --Beserker Pack
--R-- --Radiation Suit
--A-- --Area Map
--L-- --Light Amp
IDCLIP --No Clipping Mode - Walk Through Walls
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