| Term often used in computer
gaming to describe an individual who remains in one position for a
good majority of the game, picking off other players as they come to
them. Generally, this position gives that individual an advantage
over other players and in many cases, helps defend an item or
objective. For example,
in the computer game Quake, a player may
position himself or herself on a platform with the rail gun, allowing
him or her to shoot other players without allowing them the ability to
fight back easily. Generally, a player who camps too much is looked down
upon by the other players. Also see: Game definitions
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